Several games I have recompiled with GCC4.7 crash when I try to run them with:
UnixLib detected recursion of signal SIGSEGV. Exiting.
Tutris is a good example to look at as it is a relatively small game.
It can be built from the autobuilder (name tutris).
It seems to be crashing before running any code, so I haven't been
able to use my usual printf debugging.
Can some one have a look at it? Or if not give me some
ideas how I go about debugging it?
Regards,
Alan
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