Theo Markettos, on 2 Aug, wrote:
> I've done some fiddling about and got RPCEmu HEAD to build for Mac. I've
> put a test build at:
>
https://bitbucket.org/caliston/rpcemu-spoon-caliston/downloads/0.8.12-caliston-dev1.zip
This is a most welcome surprise and more than makes up for my disappointment
caused by the failure of the free Windows 10 update to find its way onto my
laptop.
The new version is up and running OS5.23 (05-July-2015) on Yosemite on a
non-retina iMac.
The specific difficulties here with 0.8.9 are :-
1. Some general instability in the form of freezes or aborts. As I
understand it earlier Windows versions suffered in the same way but 0.8.12
on Windows is now good, I believe.
2. Networking stiffs RPCEmu 0.8.9 though not necessarily instantly. I gave
up on that and transfers with the real world were via symlinks.
3. Vertical scrolling was very juddery and remains so for this new version.
[snip]
> * Mouse: the mouse works, but it requires a click to align the RISC OS
> pointer with the Mac one - before then they are misaligned.
The Windows version is the same.
[snip]
> There is a more general question of the future of RPCEmu for Mac: I've
> done some fiddling to build with frameworks from OS X 10.6 (see
> src/README-MacOSX for build instructions), but these are going to run out
> of road in the near future. There are ways forward, but would be good to
> know if Peter and Matthew have any plans graphics library wise that might
> affect it here.
El Capitan may be 'interesting'.
Thanks for this and the good news is that is still running, a good sign.
--
David Pitt
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